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L'amore tra i mostri: Session 7, Q4-6

Continued from HERE.

4. How can the fight be brought to the enemy, gaining ground for the heroic motivation? 

Be the PCs first: 
Encounter: infiltration
Place: Northern Wilds, same time
After The Spring's apparent betrayal of the group, the mad orc lies covered in webbing. Liliana takes the figurine The Spring had snatched from her, examines it,  and [successful INT check for being a spy] realizes that the orc was running TO something with it. She surmises that it is a key and, at a nearby outcropping of rock that would have been directly where The Spring was headed, she tests her theory.

Be the GM next:
Story Cube: falling star
There is, in fact, a noticeable place to insert the figurine. When Liliana does so, the rock outcropping falls into the ground, revealing a downward passageway that leads into darkness. An unearthly, sinister air comes from within.

Be the PCs once more:
Don Pantaloni casts Light, and the heroes descend into the depths.


5. How can any heroic gains from the results of Q4 suddenly be undermined as new information about the true face/scheme/power of the enemy becomes known?

Be the GM first:
Story Cube: waves
Encounter: revelation
Place: Subterranean Cove, Northern Wilds, same time
As the group goes deeper into the underground, they hear the sounds of lapping water and men at work. From their height and from what they can make out with their eyes, they are able to guess that they must be nearing some sort of subterranean cove created by the river they'd followed for the last few days.

Be the PCs next: 
Don Pantaloni extinguishes his Light spell, and Liliana spies ahead.

Be the GM once more:
Liliana sees a large number of ruffians - presumably from Port Aghi - working under the supervision of another Dark Adept. They are carrying crates from a watery area to a place deeper into the interior of the cove out of her sight. There may actually be a boat somewhere within this underground opening...


6. How can the adverse results from Q4 and Q5 be further intensified, forcing the heroes to commit to a do-or-die course of action in accordance with the heroic motivation? 

Be the GM first:
Story Cube: rainbow
Encounter: intrigue
Place: Subterranean Cove, Northern Wilds, same time
From deep within the cove's interior, colorful lights begin to radiate. The ruffians doing the hauling suddenly halt and appear scared. The Dark Adept commands them to continue their work.

Be the PCs next:
Gino turns himself into a squirrel and scouts ahead, hoping to remain unnoticed [skill test succeeds].

Be the GM once more:
Indeed, to the east, Gino-squirrel can see two small boats aground within the cove. Beyond them is a dark, subterranean river tunnel that might very well head all the way to the coastline. To the west, the druid sees the cavern from which the colorful lights are emerging. Getting closer, he finds [Story Cubes: abacus/germ/crying] that the source of the lights is the soundless, distorted image of a hideous, unidentifiable form - a monster in suffering as the space around it folds and bends. The ruffians reluctantly continue to bring the crates toward the bizarre spectacle, dumping their contents - shiny stones, beads, and gems - all around the perverse image. With each new batch of shiny stones, the image begins to stabilize...




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