Here's the first of four decks I'm sharing for use with my Solitaire Spellfire Patience Variant.
In 1994, TSR blazed through production of the first few sets of the Spellfire CCG to hitch a ride on the coattails of the monumental success of Magic: The Gathering. That haste was glaringly obvious in a first edition release filled with cards devoid of any powers, awkwardly written rules text, and shameful levels of inferiority that TSR's own subsequent Spellfire rules guide would label "unremarkable," "next-to-useless," and "of interest only to collectors."
Luckily, campaign-based boosters came along fairly quickly and, at the least, added flavor to the game. In October 1994, the Dragonlance booster pack hit the shelves with some novel ideas, such as abilities that were triggered by the actual clock time when a game was being played, and cool champions from recently published books.
The Dragonlance booster was not a "power set" in the least, and, sadly, had barely any dragons in it. The Brine Dragon ally was probably the most often sought and played card for a few years. Nevertheless, the set had its charms, and designers Jean Rabe and Dori Hein did a lovely job of drawing inspiration from their source material.
So, here's a solitaire deck to honor their work. Comprised almost entirely of cards from the 1994 Dragonlance set, this deck is purely about world flavor and card images that evoke those wonderful memories of long ago gaming joy.
Friendly Champions
Raistlin Majere, Wizard of the Black Robes, Caramon Majere, Dargent, Silver Dragon, Governor Erann Flowstone, Kaz the Minotaur, Kiri, Avatar of Kiri-Jolith
Opposing Champions
(Due to the lack of dragon adversaries in the Dragonlance set, I culled these world-appropriate enemies from a variety of expansions in order to have one of each traditional evil dragon color.)
Cyan Bloodbane, Verminaard the Dragonmaster, Deathstream, Black Dragon, Sleet, Fire Dragon, Skie, Blue Dragon
Realms
Cristyne, Thorin, Northern Ergoth, Plains of Dust, Nordmaar, Sancrist, Spine of Taladas, Reorxcrown Mountains, Isle of Selasia, Khur
Holdings
The Lost Citadel, Inn of the Last Home, Shoikan Grove
Artifacts
Shield of Huma, The Nightjewel, Hammer of Kharas
Magical Items
Brooch of Imog, Flute of Wind Dancing, Inflatable Flotilla, Irongnome, Blamblower
Allies
Aurak Draconians, Kapak Draconians, Sivak Draconians, Krynn Minotaurs, Brine Dragon
Events
Moon Nuitari Waxes, Mishakal Intervenes, Kiri-Jolith Arrives, Habbakuk Interferes, Zeboim, the Sea Queen, Is Enraged
Rules
Night of the Eye, Tower of Sorcery
ROUND 4 CARDS
Wizard Spells
Charm Monster, Strength, Antimagic Barrier, Fire Rain, Switch
Cleric Spells
Protection from Draconians, Peace, Reflection, Despair, Summon Griffon
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